I’ve been working on conceptualizing some of my ideas for additional levels for vrTANKS. Nothing too fancy – just experimenting with colors and shapes. The current demo is a simplified version of the first scene. Adding obstacles to the levels will certainly make the gameplay more interesting (though it will require a rewrite to the enemy tank AI!). It’s rather fun to design landscapes knowing tha
I’d like to share an early build of a game/demo for the Oculus Rift that I’ve been working on for the past couple weeks. vrTANKS is an arcade-style tank simulator. Your goal is to destroy as many enemy tanks as you can before being destroyed yourself. Pilot your tank using an Xbox controller or keyboard – tank weapons fire in the direction you are looking. vrTANKS was built from the ground up specifically for the Ri